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- 300_01/ MAT_LIB
- 301_01/ BGI Applications 1/2
- 301_02/ BGI Applications 2/2
- 302_01/ 3D Transforms
- 303_01/ MC68K Disassembler
- 304_01/ ROFF5
- 305_01/ HGA Mandelbrot Explorer 1/2
- 305_02/ HGA Mandelbrot Explorer 2/2
- 306_01/ Thread and Synapsys
- 307_01/ ADU and COMX
- 308_01/ MSU, REMZ & List 1/2
- 308_02/ MSU, REMZ & List 2/2
- 309_01/ C Compiler for MSDOS
- 310_01/ Little Smalltalk for MSDOS 1/2
- 310_02/ Little Smalltalk for MSDOS 2/2
- 311_01/ DB Package
- 312_01/ Make-Maker
- 313_01/ Stevie
- 314_01/ MNP C Library
- 315_01/ FTGRAPH
- 316_01/ AS8 Cross Assembler
- 317_01/ Group3 Image Processing
- 318_01/ RED 1/2
- 318_02/ RED 2/2
- 319_01/ CPP 1/2
- 319_02/ CPP 2/2
- 320_01/ Convolution Image Process
- 321_01/ Mouse Trap Library
- 322_01/ Doctor's Tools
- 323_01/ Fireworks and Adventure
- 324_01/ WGCONIO
- 325_01/ VGA Graphics Library 1/2
- 325_02/ VGA Graphics Library 2/2
- 326_01/ SoftC Database Library 1/3
- 326_02/ SoftC Database Library 2/3
- 326_03/ SoftC Database Library 3/3
- 327_01/ Panels for C 1/2
- 327_02/ Panels for C 2/2
- 328_01/ WTWG 1/2
- 328_02/ WTWG 2/2
- 329_01/ Unix Tools for PC 1/2
- 329_02/ Unix Tools for PC 2/2
- 330_01/ CTask 1/3
- 330_02/ CTask 2/3
- 330_03/ CTask 3/3
- 331_01/ SE Editor
- 332_01/ PC Curses 1/2
- 332_02/ PC Curses 2/2
- 333_01/ GAWK 1/2
- 333_02/ GAWK 2/2
- 334_01/ GNUPLOT 1/3
- 334_02/ GNUPLOT 2/3
- 334_03/ GNUPLOT 3/3
- 335_01/ Frankenstein Cross Assembler 1/4
- 335_02/ Frankenstein Cross Assembler 2/4
- 335_03/ Frankenstein Cross Assembler 3/4
- 335_04/ Frankenstein Cross Assembler 4/4
- 336_01/ EGAPAL/EDIPAL
- 337_01/ Designing Screen Interfaces in C
- 338_01/ C Compiler and Assembler 1/2
- 338_02/ C Compiler and Assembler 2/2
- 339_01/ CTRLCLIB 1/2
- 339_02/ CTRLCLIB 2/2
- 340_01/ C-Window
- 341_01/ Orbit Propagation
- 342_01/ I8255 Interface Library
- 343_01/ C Image Processing System 1/3
- 343_02/ C Image Processing System 2/3
- 343_03/ C Image Processing System 3/3
- 344_01/ C Grab-Bag #1 1/2
- 344_02/ C Grab-Bag #1 2/2
- 345_01/ TLC/TLP
- 346_01/ ASxxxx Cross Assembler, Part 2 1/2
- 346_02/ ASxxxx Cross Assembler, Part 2 2/2
- 347_01/ TAVL Tree
- 348_01/ Disassembler/Z80 Asm
- 349_01/ Simulation Subroutine Set
- 350_01/ PCX Graphics Library
- 351_01/ UltraWin 1/2
- 351_02/ UltraWin 2/2
- 352_01/ String and Vlist
- 353_01/ Withdrawn from the CUG Library 1/2
- 353_02/ Withdrawn from the CUG Library 2/2
- 354_01/ CES Mouse Tools Library
- 355_01/ Sherlock for MSDOS 1/3
- 355_02/ Sherlock for MSDOS 2/3
- 355_03/ Sherlock for MSDOS 3/3
- 357_01/ CSTAR 1/2
- 357_02/ CSTAR 2/2
- 358_01/ cbase
- 359_01/ GNU C/C++ for 386 1/12^M
- 359_02/ GNU C/C++ for 386 2/12^M
- 359_03/ GNU C/C++ for 386 3/12^M
- 359_04/ GNU C/C++ for 386 4/12^M
- 359_05/ GNU C/C++ for 386 5/12^M
- 359_06/ GNU C/C++ for 386 6/12^M
- 359_07/ GNU C/C++ for 386 7/12^M
- 359_08/ GNU C/C++ for 386 8/12^M
- 359_09/ GNU C/C++ for 386 9/12^M
- 359_10/ GNU C/C++ for 386 10/12^M
- 359_11/ GNU C/C++ for 386 11/12^M
- 359_12/ GNU C/C++ for 386 12/12^M
- 360_01/ uspell 1/2
- 360_02/ uspell 2/2
- 361_01/ Gadgets and Term 1/2
- 361_02/ Gadgets and Term 2/2
- 362_01/ RMAXTask
- 363_01/ Cross Assembler 1/2
- 363_02/ Cross Assembler 2/2
- 364_01/ C-Across 1/2
- 364_02/ C-Across 2/2
- 365_01/ Elvis 1/3
- 365_02/ Elvis 2/3
- 365_03/ Elvis 3/3
- 366_01/ MicroEmacs 1/3
- 366_02/ MicroEmacs 2/3
- 366_03/ MicroEmacs 3/3
- 367_01/ GNU File and Text Utilities 1/2
- 367_02/ GNU File and Text Utilities 2/2
- 368_01/ GNUlib for MS-DOS
- 369_01/ Genitor
- 370_01/ GATool
- 371_01/ WindosIO V2.0 1/2
- 371_02/ WindosIO V2.0 2/2
- 372_01/ Mouse++, String++ and Z++ Classes
- 373_01/ MicroEMACS for Windows 1/2
- 373_02/ MicroEMACS for Windows 2/2
- 374_01/ MicroSpell V2.0
- 375_01/ TextView
- 376_01/ OS/2 Tools 1/4
- 376_02/ OS/2 Tools 2/4
- 376_03/ OS/2 Tools 3/4
- 376_04/ OS/2 Tools 4/4
- 377_01/ DSR Functions
- 378_01/ NEWMAT
- 379_01/ ZOO
- 380_01/ JMODEM
- 381_01/ JPEG
- 382_01/ GZIP
- 383_01/ VGL 1/2
- 383_02/ VGL 2/2
- 384_01/ Ghostscript 1/13
- 384_02/ Ghostscript 2/13
- 384_03/ Ghostscript 3/13
- 384_04/ Ghostscript 4/13
- 384_05/ Ghostscript 5/13
- 384_06/ Ghostscript 6/13
- 384_07/ Ghostscript 7/13
- 384_08/ Ghostscript 8/13
- 384_09/ Ghostscript 9/13
- 384_10/ Ghostscript 10/13
- 384_11/ Ghostscript 11/13
- 384_12/ Ghostscript 12/13
- 384_13/ Ghostscript 13/13
- 385_01/ BCC+ Coroutine
- 386_01/ Thomson-Davis Editor
- 387_01/ C/C++ Lost Algorithms
- 388_01/ Anthony's Tools
- 389_01/ VGA Fontlib, NakeFont
- 390_01/ Another C Tools Lib
- 391_01/ C Exploration Tools
- 392_01/ GNU Indent
- 393_01/ As you might have guessed from the introduction,
- | this volume is something of a C potpourri.
- | George Matas (University of Surrey, U.K.)
- | presents his "LL" for a generic double-linked
- | list library with examples. Sverre H. Huseby
- | (Oslo, Norway) contributes "GIFSave" to save
- | bitmaps in this popular image file format.
- | Last, "Cordic++" by Timothy M. Farnum
- | (Rochester, NY) builds on Michael Bertrand's C
- | implementation of fast trigonometric
- | functions. Altogether, three very useful and
- | specialized tools for common C problems. The
- | entire set fits on just one diskette. This
- | diskette is immediately available as CUG
- | volume #401.
- 394_01/ The C++SIM discrete event process based
- | simulation package provides Simula-style class
- | libraries. C++SIM is a newly released package
- | from M.C. Little and D. McCue at the
- | Department of Computing Science in the
- | University of Newcastle upon Tyne (England).
- | The same distribution also includes the SIMSET
- | linked list manipulation facilities. According
- | to MacLennan (1983), Simula was the first
- | computer language to incorporate the ideas of
- | a "class" and "object" constructs in 1967.
- | SIM++ currently claims usability only on Unix
- | workstations, such as SUN Sparcs. C++SIM
- | version 1.0 (released 06/15/92) is now
- | available as CUG volume #394.
- 395_01/ This volume combines three relatively small but
- | powerful archives on a single diskette. Chris
- | Thewalt (University of California at Berkeley,
- | Civil Engineering) presents his interactive
- | line editor library. Walter Karas (Cary, NC)
- | contributes his implementation of the classic
- | binary search tree with AVL balancing. Last,
- | Christopher Sawtell (Linwood, Christchurch,
- | New Zealand) releases his Typing Tutor for use
- | with Curses. All three are immediately
- | available as CUG volume #395.
- 396_01/ NNUTILS, by Gregory Stevens (Rochester, NY), is a
- | public domain package meant to help you to
- | start programming neural networks in C. It is
- | a tutorial about how to program neural
- | networks where source code is your textbook.
- | Stevens' intensely documented source code
- | contains everything you need to implement
- | several kinds of net architectures. NNUTILS
- | gives you a series of simple implementations
- | to let you see how they work step by step.
- | NNUTILS version 1.01 (released 08/02/93) is
- | immediately available as CUG #396.
- 397_01/ Landon Noll (Sunnyvale, CA) submits a decade of
- | source code from the International Obfuscated
- | C Code Contest (IOCCC). This contest has long
- | been a favorite of many CUJ readers. The
- | entire IOCCC archive from 1984-1993 is now
- | available as a two diskette set from CUG
- | Library. Obfuscation implies purposefully
- | obscuring and confusing a situation.
- 398_01/ Cross assemblers continue to play an important
- | role in the CUG Library. A cross assembler
- | reads assembly language source code for a
- | non-native CPU and writes object code that can
- | be linked and downloaded to the target machine
- | for execution. Developers of embedded systems
- | are the most frequent users of cross
- | assemblers. This month, Alan R. Baldwin (Kent
- | State University, Ohio), adds his third cross
- | assembler to the CUG Library's repetoire.
- | ASxxx Part 3 provides a complete Motorola
- | 68HC08 development system. ASxxx Part 3
- | version 1.50 (released 8/9/93) is immediately
- | available as CUG volume #398.
- 399_01/ MINED, by Thomas Wolff (Freie Universität Berlin,
- | Institut für Informatik, Germany), is a
- | modeless full-screen text editor. MINED was
- | originally written for MINIX and now works
- | with most Unix platforms as well as MS-DOS,
- | and DEC VAX-11/VMS. It works best at editing
- | small files (50K or less) and can edit many
- | files simultaneously. Unlike other editors
- | which have separate command modes and input
- | modes, MINED uses a modeless design for ease
- | of use. It also includes a powerful regular
- | expressions for both searching and replacing
- | text. MINED Version 3 (released 08/04/93) is
- | immediately available as CUG volume #399.
-